Why does the theory and practice of co-creation need to be informed by systems thinking? Co-creation without a thorough understanding of systems thinking can be deeply problematic. Essentially, we need a theory and practice of systemic co-creation.
Three key things happen in any co-creation:
It is necessary for a diversity of perspectives to engage.
There is the synergistic innovation that results from this engagement.
Four related blog posts on translational ecology:
… Introduction to translational ecology
…
What makes a translational ecologist – Part 1: Knowledge / Part 2: Skills / Part 3: Dispositional attributes (this blog post)
This is the third and final blog post considering competencies to make ecologists more effective in informing and supporting policy and practice change (see the right sidebar for links to all four related blog posts on translational ecology). In other words these are the competencies underpinning a new discipline of translational ecology.
The two previous blog posts examined the knowledge and skills required in three major areas:
Socio-ecological systems
Communication across boundaries, with beneficiaries, stakeholders and other scientists
Engagement with beneficiaries, stakeholders and other scientists.
This blog post uses the same three areas to examine the dispositional attributes required.
What are dispositional attributes?
Each person’s internal cognitive and moral qualities are collectively known as dispositions.
Relationships are the underpinnings of the co-production process. The quality of knowledge gained and the solutions produced are a function of the quality of relationships among the participants.
In a recent paper, Lorrae van Kerkhoff and Louis Lebel (2015) also made strong claims about the relevance, salience, and potential impacts of relationships in the co-production of science and governance needed for sustainable improvements responding to global environmental change.
One important clarification raised by van Kerkhoff and Lebel (2015) is that relationships exist not only among individuals, but also among institutions. These relationships among individuals and institutions exist in historical contexts that are interpreted differently by diverse members. Individual and institutional interpretations affect action and meaning-making in co-production settings.
This is the second blog post considering competencies that underpin a new discipline of translational ecology, and which make ecologists more effective in informing and supporting policy and practice change (see the right sidebar for links to all four related blog posts on translational ecology). In each blog post we examine three major areas:
Socio-ecological systems
Communication across boundaries, with beneficiaries, stakeholders and other scientists
Engagement with beneficiaries, stakeholders and other scientists.
Here we engage with these three areas to examine the skills required for translational ecologists.
What does it take for ecologists to become more effective in informing and supporting policy and practice change? What are the competencies underpinning the new discipline of translational ecology? What needs to be covered in graduate courses on translational ecology?
A group of us, supported by the National Socio-Environmental Synthesis Center (SESYNC), have been addressing these questions. As well as defining translational ecology, we have developed a matrix covering relevant knowledge, skills and, what we call, dispositional attributes or personal characteristics. We deal with each of these in four related blog posts, as described in the right sidebar.
We argue that knowledge is required in three major areas:
Socio-ecological systems
Communication across boundaries, with beneficiaries, stakeholders and other scientists
Engagement with beneficiaries, stakeholders and other scientists.
Citizens are increasingly coming together to solve problems that affect their communities. Participatory modeling is a method that helps them to share their implicit and explicit knowledge of these problems with each other and to plan and implement mutually acceptable and sustainable solutions.
While using this method, stakeholders need to understand large amounts of information relating to these problems. Various interactive visualization tools are being developed for this purpose. One such tool is ‘serious gaming’ which combines technologies from the video game industry – mystery, appealing graphics, etc., – with a purpose other than pure entertainment, a serious, problem driven, educational purpose.
Have you ever wanted a new way to engage with stakeholders that is more engaging, fun and effective? PARTICIPOLOGY is a set of open-access web resources and associated guidance that sets out to achieve these aims. It uses a board game format where players encounter questions and challenges as a dice throw dictates. The board, questions and rules of the game can be designed from scratch or existing templates can be adapted to the specific goals you have in mind. The game was designed to be used in participatory forums about land use options, but the principles can be more widely applied to all kinds of participatory processes.
There are five key findings from developing and using these resources.
I approach this topic as an analytic philosopher rather than a specialist in co-creation. It’s clear that co-creation is thought to offer a promising response to real world problems and it connects in interesting ways with my own work on epistemic virtues and vices.
What is ‘co-creation’ and what are its benefits, real or imagined? To ‘create’ something is to bring it into existence. Co-creation, as I understand it, is the creation of a product by two or more people or agencies with particular characteristics working together in a particular way.
The key questions are: (a) what is the ‘product’ of co-creation? (b) What are the particular characteristics of those involved in co-creation? (c) What is the particular ‘way’ of working together that distinguishes co-creation from other collaborative activities?
How can we address social, environmental, political and health problems that are too big and too complex for any single person, organization or institution to solve, or even to budge? How can we pool our wisdom and work collaboratively toward purposes that are larger than ourselves?
In theory at least, co-creation generates innovative solutions that transcend what would otherwise be produced by the participants acting on their own. In other words, co-creation can foster synergy.
To maximize synergy, a co-creative group should include participants who understand the problem from all the relevant perspectives. The more complex the problem, the greater the number and diversity of stakeholders who should be included in the process. A broader range of perspectives and ways of thinking allows for a richer and more comprehensive analysis of the problem, as well as more innovative solutions that address more of the underlying factors.
Co-creation aims at genuine and meaningful interaction among researchers, service providers, policy makers, consumers, and other key stakeholders. It is also known as co-production, co-design and co-construction. Co-creation is often a buzzword with fuzzy meanings of who collaborates with whom, when and how (processes) and to what end (outcomes) in addressing sustainability and other complex problems. Yet there is emerging evidence on best practices of co-creation. Although this evidence is mostly based on individual case studies or comparisons of small sets of cases, the following eight strategies provide valuable guidance for researchers and practitioners.
The language of ‘co-processes’ is much in vogue in policy, practice and academic communities worldwide. In commerce, product design and politics, the power of the crowd has long been recognised, but can co-processes be harnessed for the public good? The answer, right now, appears to be ‘maybe’.
What are co-processes and what are they for?
The briefest survey of the literature on co-processes confirms there is substantial variation in how they are defined and what methods or techniques they include. A confusing multiplicity of related terms exists—co-construction, co-production, co-design, co-innovation, co-creation—all are in regular use, sometimes interchangeably, and often defined at an unhelpful level of abstraction (for more on this topic see the blog post by Allison Metz on Co-creation, co-design, co-production, co-construction: same or different?). Nevertheless, however we define co-processes, participatory methods, boundary-spanning and inclusivity to varying degrees are foundational principles that can be detected in most accounts. Beyond that, the stated purposes and proposed outcomes vary considerably.
Being responsive to stakeholder interests and suggestions is important for successful participatory modeling. We share lessons from an exciting, five year project in the UK entitled the ‘Sustainable Uplands’. The project sought to bring together a variety of groups ranging from academics, policy makers, residents, conservationists, and different ‘end user’ groups that all, in some way, held a stake in upland park areas in the UK.
Our process was iterative, tacking back and forth between field work, consultations among the research team, consultations with non-academic stakeholders, and modeling. Not only were our models heavily influenced by what stakeholders told us were important values and considerations regarding upland areas, but these also informed how we went about gathering the data.