How can we capture the highly qualitative, subjective and rich nature of people’s thinking – their mental models – and translate it into formal quantitative data to be used in numerical models?
This cannot be addressed by a single method or software tool. We need multi-method approaches that have the capacity to take us through the learning journey of eliciting and representing people’s mental models, analysing them, and generating algorithms that can be incorporated into numerical models.
More importantly, this methodology should allow us to see in a transparent way the progression on this learning journey. Continue reading →
How can we resolve debates about participatory processes between proponents and skeptics? What role can participatory modelling play in improving participatory processes?
Proponents argue for the merits of participatory processes, which include learning; co-production of knowledge; development of shared understanding of a problem and shared goals; creation of trust; and local power and ownership of a problem.
Sceptics point to evidence of inefficient, time-consuming, participatory processes that escalate conflict and mistrust. They also highlight democratic problems; lack of transparency; and powerful actors that benefit in relation to weaker ones such as the unorganized, poor, and uneducated. Continue reading →
Community member post by Hara W. Woltz and Eleanor J. Sterling
What can art contribute to participatory modelling? Over the past decade, participatory visual and narrative arts have been more frequently and effectively incorporated into scenario planning and visioning workshops.
We use arts-based techniques in three ways:
incorporating arts language into the process of visioning
delineating eco-aesthetic values of the visual and aural landscape in communities
engaging art to articulate challenges and solutions within local communities.
The arts based approaches we use include collage, drawing, visual note taking, map making, storyboarding, photo documentation through shared cameras, mobile story telling, performance in the landscape, drawing as a recording device, and collective mural creation.
They allow us to expand and deepen engagement strategies beyond the scope of traditional dialog tools such as opinion surveys, workshops, and meetings. And, they allow for both individual and collective work, from spending reflective time independently, to rejoining as a group to discuss process and products. They are also particularly effective in bicultural and multicultural settings.
Visual techniques can help foster a different type of discussion than one that is primarily verbal or quantitative because they involve participants in different patterns of thinking, questioning, and interacting. Continue reading →
I don’t see the world in pictures. I mean, I see the world in all its beautiful shapes and colors and shadings, but I don’t interpret the world that way. I interpret the world through the stories I create. My interpretations of these stories are my own mental models of how I view the world. What I can do then, to share this mental model, is create a more formalized model, whether it is a simple picture (in my case a very badly drawn one), or a system dynamics model, or an agent-based model. People think of models as images, as representations, as visualizations, as simulations. As tools to represent, to simplify, to teach, and to share. And they are all these things, and we need them to function as these things, but they are also stories, and can be interpreted and shared as such. Continue reading →
Citizens are increasingly coming together to solve problems that affect their communities. Participatory modeling is a method that helps them to share their implicit and explicit knowledge of these problems with each other and to plan and implement mutually acceptable and sustainable solutions.
While using this method, stakeholders need to understand large amounts of information relating to these problems. Various interactive visualization tools are being developed for this purpose. One such tool is ‘serious gaming’ which combines technologies from the video game industry – mystery, appealing graphics, etc., – with a purpose other than pure entertainment, a serious, problem driven, educational purpose.
Such gamification is an opportunity for participatory modeling approaches to embed models and simulations of complex processes into games and to attract the stakeholders. Continue reading →
Community member post by Klaus Hubacek and Christina Prell
Being responsive to stakeholder interests and suggestions is important for successful participatory modeling. We share lessons from an exciting, five year project in the UK entitled the Sustainable Uplands. The project sought to bring together a variety of groups ranging from academics, policy makers, residents, conservationists, and different ‘end user’ groups that all, in some way, held a stake in upland park areas in the UK.
Our process was iterative, tacking back and forth between field work, consultations among the research team, consultations with non-academic stakeholders, and modeling. Not only were our models heavily influenced by what stakeholders told us were important values and considerations regarding upland areas, but these also informed how we went about gathering the data. Continue reading →