Learning to tackle wicked problems through games / Aprendiendo a hacer frente a problemas perversos a través de los juegos/ Apprendre à affronter les problèmes sournois à travers les jeux

By Claude Garcia, Anne Dray and Patrick Waeber

authors_claude-garcia_anne-dray_patrick-waeber
1. Claude Garcia (biography)
2. Anne Dray (biography)
3. Patrick Waeber (biography)

A Spanish version and a French version of this post are available

Can we help the next generation of policy makers, business leaders and citizens to become creative, critical and independent thinkers? Can we make them aware of the nature of the problems they will be confronted with? Can we strengthen their capacity to foster and lead stakeholder processes to address these problems?

Yes.

We build on our experience as field researchers on environmental issues. We develop models that link ecological, social and economic processes, based on real study cases. We transform these models into role-playing games, both cooperative and competitive. And we use them to let students – the next generation of policy makers, business leaders and citizens – explore the complexities of natural resources management. They discover the roles of trust, knowledge, communication and conflict in a friendly environment. As games unfold, players observe, experience, experiment, and devise rules to resolve the tensions between competing demands.

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